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  1. #1
    Gómez.'s Avatar
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    Angry Actualize y me salio este error!

    Captura.jpg


    Soluciones?¿

  2. #2
    Phell's Avatar
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    Re: Actualize y me salio este error!

    tengo ese mismo errro rey quizas es por la nueva actualizacion que pondran

  3. #3
    Gómez.'s Avatar
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    Re: Actualize y me salio este error!

    ummm ok , bueno esperemos Noticias..

  4. #4
    Jinx's Avatar
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    Re: Actualize y me salio este error!

    dale cerrar y listo

  5. #5
    AG | Admin & Dev Ryuzu's Avatar
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    Re: Actualize y me salio este error!

    Por haz adjunto el mlog que se genere dentro del cliente.

  6. #6
    Gómez.'s Avatar
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    Re: Actualize y me salio este error!

    Aun sale el error , deberían subir el cliente sin errores

  7. #7
    AG | Admin & Dev Ryuzu's Avatar
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    Re: Actualize y me salio este error!

    Reitero el pedido.
    Haz adjunto el archivo mlog que se genere al iniciar el juego.
    --
    Insisto debido a que no acepto adjuntos vía MP. Cosa aparte es solo texto.

  8. #8
    Showadock's Avatar
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    Re: Actualize y me salio este error!

    Men por dios te están diciendo que subas lo que dice el archivo mlog.xml que está en la carpeta donde está instalado el gunz.

  9. #9
    Haoshoku#1's Avatar
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    Re: Actualize y me salio este error!

    GUNZ 1,0,0,290 launched. build (May 7 2017 21:05:26)
    Log time (05/17/17 10:03:23)
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 1995 MHz
    Display Device = Mobile Intel(R) 4 Series Express Chipset Family ( vendor=8086 device=2a42 subsys=1484103c revision=7 )
    Display Driver Version = 8.15.0010.2302
    Windows = 5.1 Build 2600 , Service Pack 2 (1048575KB) : Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (KOR), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0012) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
    Load XML from memory : system/messages.xml(0x0012) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 394.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    Artic Gunz v1.5
    InitialLoading success.
    Fail to create Bitmap for Initial loading
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Controlador primario de sonido): Hardware Mixing Not Supported
    1(Altavoces (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Unknown file format
    LoadWave: Unknown file format


    -------------------> Sound Engine Create : 2.934000


    sound engine create.
    Load XML from memory : system/tips.xml(0x0012)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 20.855000
    warning : bitmap claninfo_panel.tga not found.
    warning : bitmap ladderinfo_panel.tga not found.
    warning : bitmap dueltournamentinfo_panel.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 1.064000
    start InitInterface option
    Number of Display mode : 13
    Number of Display mode : 13
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 4.973000
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.


    -------------------> GameInterface Create : 28.237000


    Point Number is larger than defined max vertex ..


    -------------------> Character Loading : 60.094002




    -------------------> WeaponMesh Loading : 11.371000


    Load weapon.xml success.


    -------------------> Worlditem Loading : 0.658000


    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success


    -------------------> ETC .. : 1.645000


    BspObject open : begin interface/login/login.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful.
    Responsed Account Charlist
    7795 upnp failed.
    Selected character name : Haoshoku (48 61 6F 73 68 6F 6B 75 ) (len = 8)
    Cloth VertexBuffer is Released
    > ::OnChannelResponseRule pszRuleName = novice
    start InitInterface option
    Number of Display mode : 13
    Number of Display mode : 13
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    end of InitInterface option ok
    shader initialize successful : 1
    > ::OnChannelResponseRule pszRuleName = novice
    StageCreated
    CastStageBridgePeer call in Zgame::Create
    game create begin , type = 10
    BspObject open : begin maps/Hall/Hall.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    RBspObject::Open : done
    game world create success.
    Reload all animation end
    ---------------------------------setBuffer
    game created ( 10:08:45 )
    Create character : Name=Haoshoku Level=92
    game interface destroy begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy
    ------------------------ReleaseBuffer
    game destroyed ( 10:10:44 )
    game interface destroy finished
    start InitInterface option
    Number of Display mode : 13
    Number of Display mode : 13
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    Number of Display mode : 0
    end of InitInterface option ok
    Reset Device
    shader destroy successful.
    Video memory 394.500000
    shader initialize successful : 1
    devices Restored.
    Reset Device
    shader destroy successful.
    Video memory 394.500000
    shader initialize successful : 1
    devices Restored.

  10. #10
    Gómez.'s Avatar
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    Re: Actualize y me salio este error!

    GUNZ 1,0,0,290 launched. build (May 7 2017 21:05:26)
    An exception occurred while trying to start the systems.(204)

    Esto me sale!

 

 

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